Yudhbhoomi

Lead Indian armies through three dice-driven fort campaigns, Rani Abbakka's included

1–4players · best with 4
45–60 minplaying time
14+recommended age
Learning curve
Medium3 / 5
EasyDemanding
Luck & skill
Luck and skill
LuckSkill
Interaction
High
Set-up
About 10 min
Reading
Some

The quick verdict

Full verdict ↓

Great for Families and friends who want a battle game set in Indian history rather than in Europe or fantasy

Think twice if You want a pure skill game like chess; the dice decide a lot

How we rate it

Learning curve. Each turn is simple (spend dice, roll, act), but range, range penalties, line of sight, wall elevation, unit differences and Power-card battles add up to more rules than Ticket to Ride. It sits with Catan at 3; the maker calls it light-medium.

Luck & skill. Five dice with up to three rolls drive every turn, and Power cards are drawn blind. Choosing when to give up dice, where to stand and which cards to commit is where skill comes in.

Interaction. It is a battle game: you attack each other's soldiers, block gates and race for treasure or the palace. In the alliance and Rani Abbakka modes you plan together and share cards.

Set-up. Fit the nine board tiles together, choose the day or night side for your campaign, sort the defence tokens, deal four Power cards each (none in Rani Abbakka) and recruit your first three soldiers. Campaign pieces, treasure or Portuguese guards, go on the marked spaces.

Reading. Power cards and unit cards carry short English text, and the rulebook is 20 pages. The dice use symbols only.

Learning curve: 1 = UNO or Connect 4; 3 = Catan; 5 = a heavy strategy game. These describe the experience, not an overall score.

Is Yudhbhoomi right for you?

Great if

  • Families and friends who want a battle game set in Indian history rather than in Europe or fantasy
  • Groups of four, who can play the recommended two-against-two alliance mode
  • Solo players and couples who prefer working together, through the cooperative Rani Abbakka campaign
  • Players who enjoy rerolling dice and pushing their luck, as in King of Tokyo, but with a map and tactics

Skip it if

  • You want a pure skill game like chess; the dice decide a lot
  • Younger children will be playing; the box is listed as 14+ and range, line of sight and the Power cards take a while to learn
  • You were hoping for miniature figures; the box our link sells has cardboard soldiers on coloured stands

How Yudhbhoomi plays

Assemble the board from nine tiles: a fort with walls, gates and a palace in the middle, with a day side and a night side. Each player takes an army colour and starts from a corner camp. You recruit up to three soldiers at the start from swordsmen, swordswomen, spearmen, archers, horse-mounted swordswomen and an elephant-mounted archer, each with its own movement, range and toughness.

  • Time to teach: about 20 minutes.
  • Reading and language: Everything is in English. The 54 Power cards carry short instructions (Retreat, Mirror Action, Extra Turn and so on), and the soldier cards show strengths and weaknesses in words, so one confident English reader helps. The dice use symbols, and the table talk can be in any language.
Campaigns based on Indian history · Photo: Mozaic Games

All the Games with Steph: Yudhbhoomi - Teach · Steph Hodge

Choose a video · Watch right here

If this creator doesn’t allow embedded playback, watch on YouTube ↗.

A turn, step by step

  1. 1
    Spend

    Before rolling, you may give up dice: two dice recruit a soldier or buy a Power card, and all five get you three.

  2. 2
    Roll

    Roll the remaining dice up to three times. Triangles move soldiers, crosses are hits, circles heal the wounded or grab treasure.

  3. 3
    Fight

    Attack with Power cards face down; the defender answers with Defence cards and both reveal together. A soldier with no defence left is wounded.

  4. 4
    Win

    It depends on the campaign: first to 5 victory points (Treasure), most soldiers in the palace once someone holds 5 flags (Hold the Fort), or defeat the Portuguese General together (Rani Abbakka).

Read the official rules (PDF)Yudhbhoomi New Edition rulebook (PDF, 20 pages) · English
The full explanation: how a game of Yudhbhoomi goes

On your turn you can first give up dice: two dice recruit a soldier and two dice buy a Power card (all five buy three of either). Then you roll the dice you have left up to three times, keeping the ones you like. Each triangle moves a soldier one space, each cross is a hit, and each circle heals a wounded soldier or picks up or drops treasure. Horses move faster and elephants slower; archers and spearmen can shoot from a distance, and from the fort walls they lose no accuracy and can't be hit from the ground, except by the elephant-mounted archer.

To attack, you name your target and can place Power cards face down to strengthen the hits; the defender answers with Defence cards face down, and both reveal together. A soldier who loses all its defence is wounded, and nobody is knocked out of the game.

The three campaigns are the '3-in-1'. In the Treasure campaign (2 to 4 players, about 60 minutes) the first to 5 victory points wins: 2 for each treasure carried back to camp and 1 for each enemy soldier defeated. In Hold the Fort (2 to 4, about 60 minutes) soldiers who reach the palace earn flags and lose them when defeated; once someone has 5 flags, whoever has the most soldiers inside the palace wins. Both can be played every player for themselves or as two alliances of two. In the Rani Abbakka campaign (1 to 3 players, 45 to 60 minutes) everyone works together at night, with foot soldiers only and no Power cards, to slip past the Portuguese patrols, protect Rani Abbakka and defeat the Portuguese General.

Start with the Treasure campaign on the day side. The night side adds a range penalty for archers and spearmen, and in the Treasure campaign a Difficult mode lets you take an opponent's victory flag when you defeat their soldier. Mozaic's Edition 6.5 (August 2026) adds a quick opening deployment, has the defender roll three dice in every battle and leaves wounded soldiers on the board to be healed. Owners of older boxes can download the new rule sheet from the publisher's page.

What's in the box

What's in the box, set up for the Fort campaign · Photo: Mozaic Games
  • 1Double-sided game board
    9 tiles that fit together into a fort, with a day side and a night side (about 25 x 25 inches, says the maker)
  • 44Soldier cut-outs
    11 per army in 4 colours: 2 each of swordsman, swordswoman, spearman, archer and horse-mounted swordswoman, plus 1 elephant-mounted archer
  • 32Coloured stands
    8 per colour, attached to soldiers as you recruit them
  • 1Rani Abbakka cut-out
    for the Rani Abbakka campaign
  • 7Portuguese army cut-outs
    1 General and 6 soldiers, for the Rani Abbakka campaign
  • 54Power cards
  • 70Defence (shield) tokens
  • 8Treasure tokens
  • 20Flag (victory point) tokens
    5 in each of 4 colours
  • 5Custom dice
    triangle, cross and circle faces
  • 1Rulebook
    English, with all three campaigns

From the components list in the New Edition rulebook and on the maker's picture of the box back, which agree. The rulebook also mentions rolling in a dice tray included in the box, which the box-back list doesn't show, so it is left out here. The deluxe version swaps the cardboard soldiers for 44 miniatures, and Mozaic sells a 3D-printed dice tower separately. Mozaic says Edition 6.5 copies, with the new rule sheet, began shipping on 15 August 2026.

How to make sure you get a genuine copyEditions and the details worth checking.

About the editions

Yudhbhoomi is designed and published in Bengaluru by Mozaic Games, so there is no imported edition to compare. The maker's picture of the box back reads 'A product of India', with DICE Toy Labs Pvt Ltd in Bangalore as manufacturer. Our Amazon.in link goes to the standard New Edition box with cardboard soldiers, listed under the company's earlier name, DICE Toy Labs.

Before you choose

  • Newer boxes say Mozaic Games and older ones DICE Toy Labs, the same Bengaluru company; the Amazon.in listing uses DICE TOY LABS.
  • The box front reads 'Lead great battles from Indian history', and the back lists three campaign modes (Competitive, Competitive + Collaborative, Fully Collaborative).
  • Inside you should find a 9-piece double-sided board, 44 soldier cut-outs in 4 colours, Rani Abbakka, 7 Portuguese soldiers, 54 Power cards and 5 dice.
  • A set described as 2 players only, or with 32 or 64 grey mini figures, is the older 2019 Yudhbhoomi, a different game.
  • Don't confuse it with YuddhBhoomi, an unrelated mobile game.

What reviewers and players say

Coverage of the New Edition is thin. We found no written review, and the main independent source is a full teach by YouTuber Steph Hodge (January 2026); the rest comes from Mozaic's rulebook, product page and videos. On paper the draw is a battle game set in Indian history, with women warriors among the units, a fort board where walls and gates matter, and a cooperative Rani Abbakka mission that also plays solo. The catches are a lot of dice luck and a fair number of rules about range and line of sight for a game the maker calls light-medium.

What people love

  • An Indian history theme, with swordswomen, horse-mounted swordswomen and Rani Abbakka among the playable units
  • Three campaigns in one box, including a cooperative one that works solo
  • Nobody is knocked out: wounded soldiers can be healed and brought back
  • The fort board makes positioning count: archers on the walls, narrow gates elephants can't pass

Common complaints

  • The dice decide a lot, which will frustrate players who want chess-like control
  • Range, line of sight and elevation take a game or two to sink in
  • The standard box uses cardboard soldiers; miniatures come only in a separate deluxe version
6 research sources

Summarised in our own words from the sources above. We don't use Amazon reviews or ratings.

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Why consider itThis game

Lead Indian armies through three dice-driven fort campaigns, Rani Abbakka's included

A different fit

The classic dice-battle war game; Yudhbhoomi adds unit types, ranged attacks and campaigns

A different fit

The same roll-up-to-three-times dice, used here to move, fight and heal

A different fit

Another Indian strategy game rooted in ancient Indian history

Players1–42–52–62–4
Best with43-54-63-4
Play time45–60 min1–3 hrs30 min30–90 min
Age14+10+8+14+
RulesMediumMediumEasyMedium
Indian editionAvailableAvailableImportedAvailable
On this pageExplore Risk Explore King of Tokyo Explore Bharata 600 BC

Questions people ask about Yudhbhoomi

What are the three games in Yudhbhoomi's 3-in-1 box?

They are three campaigns that use the same board, soldiers and dice. Treasure (carry treasure back to your camp) and Hold the Fort (control the palace) are for 2 to 4 players, either every player for themselves or as two teams of two. Rani Abbakka is a cooperative mission for 1 to 3 players, inspired by the 16th-century queen of Ullal who fought the Portuguese.

Can I play Yudhbhoomi alone?

Yes, but only the Rani Abbakka campaign. You command Rani Abbakka and six foot soldiers against Portuguese patrols, guards and a General that the rules move for you. If a patrol spots your troops or Rani Abbakka falls, you lose.

Is Yudhbhoomi like chess?

Only a little. Soldiers of different types move on a grid and positioning matters, but every turn is driven by dice and secret Power cards, and up to four people can play. Expect more luck and more table talk than in chess.

What age is Yudhbhoomi for?

14 and up, says Mozaic's own Edition 6.5 picture, and the listing behind our Amazon.in link agrees; an older video from the maker suggested 9 and up. The battles are not graphic, but the rules on range, line of sight and Power cards suit confident readers, so younger children usually need an adult on their team.

What changed in Yudhbhoomi Edition 6.5?

Edition 6.5, from August 2026, gives every army 15 movement points to deploy before the first turn, has the defender roll three dice and play cards in every battle, and leaves defeated soldiers on the board as wounded, to be healed by their own side. The rest of the original rulebook still applies, and Mozaic offers the new rule sheet as a download for older boxes.

Game facts

Designed by
Phalgun Polepalli, Shwetha Badarinath
Publisher
Mozaic Games (DICE Toy Labs Pvt Ltd, Bengaluru)
In India
Mozaic Games, the Bengaluru publisher (DICE Toy Labs Pvt Ltd)
First published
2022
Players
The box says 1 to 4 players, but it depends on the campaign. Treasure and Hold the Fort are for 2 to 4 (the 2-versus-2 alliance mode needs exactly 4), and only the cooperative Rani Abbakka campaign can be played solo, by 1 to 3 players.
Barcode
8908016014085
Language
Some English – Everything is in English. The 54 Power cards carry short instructions (Retreat, Mirror Action, Extra Turn and so on), and the soldier cards show strengths and weaknesses in words, so one confident English reader helps. The dice use symbols, and the table talk can be in any language.
Sources & photo creditsThe references behind this guide.