Furry Pawlitics

Juggle squabbling pets in a busy vet clinic to become Best Doctor

2–4players · best with 3-4
30–45 minplaying time
14+recommended age
Learning curve
Easy2 / 5
EasyDemanding
Luck & skill
Luck and skill
LuckSkill
Interaction
Medium
Set-up
About 5 min
Reading
Little

The quick verdict

Full verdict ↓

Great for Pet lovers: every card is a named dog or cat with a quirk

Think twice if Your players are young children; the box is listed as 14+ and the goal patterns take some planning

How we rate it

Learning curve. One action a turn and a simple goal, but the adjacency rules, the token queue and the hourly events give it more to think about than UNO, about where Ticket to Ride sits on our scale. The publisher calls it light-mid strategy.

Luck & skill. Which pets, goals and clinic events come out is luck; placing, swapping and timing your goals is skill.

Interaction. Everyone works in the same row of cubicles, so moving or swapping a pet can make or break another player's goal, but nobody attacks anyone directly.

Set-up. Lay out the waiting-room cubicles, shuffle the pet, goal and Clinic Hour decks, deal two pets and two goals to each player and turn four of each face up, then reveal the end-game scoring cards for this game.

Reading. Pet cards have a name and a one-line quirk; Clinic Hour cards have a sentence or two of rules.

Learning curve: 1 = UNO or Connect 4; 3 = Catan; 5 = a heavy strategy game. These describe the experience, not an overall score.

Is Furry Pawlitics right for you?

Great if

  • Pet lovers: every card is a named dog or cat with a quirk
  • Families with teenagers who want something more thoughtful than UNO but quick to teach
  • Couples and small groups, from 2 to 4 players
  • Fans of Cascadia or Sushi Go! who enjoy arranging things into scoring patterns

Skip it if

  • Your players are young children; the box is listed as 14+ and the goal patterns take some planning
  • You want a big party game; it stops at 4 players
  • Your group dislikes having its plans undone, since rivals can move or swap the pets you were counting on

How Furry Pawlitics plays

Everyone is an assistant vet in a busy clinic open from 9 am to 10 pm. Between you is a waiting room: a row of cubicles where pet cards sit, with more pets queuing behind. Each player starts with two pets and two Treatment Goal cards, and four of each lie face up for anyone to take.

  • Time to teach: about 10 minutes.
  • Reading and language: The cards are in English. Pet cards carry a name, an age and a one-line quirk ('hates baths!'), and the Clinic Hour cards have a sentence or two of rules each, so someone needs to read those out. Goals and scoring use pictures of the pets.

Furry Pawlitics - How to Play & Playthrough · MOZAIC GAMES · Official

If this creator doesn’t allow embedded playback, watch on YouTube ↗.

A turn, step by step

  1. 1
    Act

    Take one main action: place a pet in a cubicle, move or swap pets, attend a pet with your vet, reserve or collect a pet, or change a goal.

  2. 2
    Treat

    When the pets on one of your Treatment Goals sit together and your vet is on one of them, complete it, score it and keep the pets.

  3. 3
    Hour

    Each hour a Clinic Hour card brings an event; at the 1 pm lunch break vets return and the player with the fewest pets treated goes first.

  4. 4
    Win

    After 13 hours the clinic closes: score goals and end-game cards, lose points for pets left in hand, and the highest score is Best Doctor.

Read the official rulesFurry Pawlitics: the publisher's game page (no rules PDF online) · English
The full explanation: how a game of Furry Pawlitics goes

On your turn you take one main action: put a pet from your hand into an empty cubicle, move or swap pets, attend a pet with your vet marker, complete a Treatment Goal, change a goal, reserve a pet, or collect a pet by spending tokens. Some breeds can't stand each other and can't sit side by side. Pets at the front of the queue are free, but reaching one further back means leaving tokens on the pets ahead, and a pet that gathers too many waiting tokens leaves the clinic.

A Treatment Goal shows certain pets next to each other; when the cubicles match it and your marker is on one of those pets, you complete it, score it and take the pets into your collection. Every hour a Clinic Hour card brings an event such as an emergency case or a surprise walk-in, and at the 1 pm lunch break the vet markers come back and the player who has treated the fewest pets goes first.

After the 13th hour the clinic closes. You score your completed goals plus the end-game scoring cards, which reward collections such as an adult and a young pet of the same breed or pets belonging to the same owner. Pets still in your hand cost you points, and the highest score becomes the clinic's Best Doctor.

What's in the box

What's in the box, laid out for a game (the maker's diagram) · Photo: Mozaic Games
  • –Pet cards
    named dogs and cats with ages, including adult and young pets of the same breed
  • 22Treatment Goal cards
  • 5End-game scoring cards
  • –Clinic Hour cards
    one is revealed each hour; the clinic closes after 13
  • –Vet markers
    in player colours
  • –Waiting and favour tokens
  • 1Rules
    English

The publisher gives the 22 Treatment Goal cards and 5 end-game scoring cards; the other card types come from its page, pictures and video, and their counts are not published. The listing behind our Amazon.in link names only 'Cards'. There is one edition.

How to make sure you get a genuine copyEditions and the details worth checking.

About the editions

Furry Pawlitics is designed and published in Bengaluru by Mozaic Games, so there is no imported version. Our Amazon.in link goes to Mozaic's own box, listed under the company's earlier name, DICE Toy Labs.

Before you choose

  • The box should say Mozaic Games, or DICE Toy Labs on the listing, the company's earlier name.
  • The publisher lists it for 2 to 4 players and about 30 minutes, as a light-to-medium strategy game.
  • Inside are pet cards with names and ages (Limpee, June, Spiky, Penny and others), Treatment Goal cards, Clinic Hour cards, end-game scoring cards and vet markers.
  • Don't confuse it with other pet or vet games for young children; this one is a strategy card game listed for 14+.

What reviewers and players say

Furry Pawlitics is new, released in January 2026, and coverage is still thin. Board Game Beat's W. Eric Martin wrote it up when it came out, and an Indian store's listing gives a fuller rules summary than the publisher's page, but we found no independent reviews or teach videos, only the publisher's own playthrough. On paper it is a small-box puzzle of arranging squabbling pets, with a cheerful theme and a fixed 13-round length, sitting between family card games and lighter strategy games. Whether the clinic events and the swapping feel fun or fiddly will depend on your group.

What people love

  • A warm, funny theme of named pets with quirks, not war or business
  • Small box, 2 to 4 players and about half an hour
  • A clear puzzle each turn: get the right pets side by side before someone moves them
  • Clinic Hour events and changing end-game cards make each day different

Common complaints

  • Rated 14+ in spite of the cute art, so it is not a game for young children
  • Rivals can undo your setup by moving or swapping pets
  • Very few reviews so far, and no rules PDF online
4 research sources

Summarised in our own words from the sources above. We don't use Amazon reviews or ratings.

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Players2–41–42–52–4
Best with3-42-43-52-4
Play time30–45 min30–45 min15–20 min30–45 min
Age14+10+8+8+
RulesEasyEasyEasyEasy
Indian editionAvailableImportedImportedAvailable
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Questions people ask about Furry Pawlitics

Is Furry Pawlitics a kids' game?

Not really, despite the cute pets. The listing says 14 and up, and the publisher calls it light to medium strategy: you plan which pets sit together, spend tokens to reach pets in the queue and react to clinic events. Younger children who enjoy card games can try it with an adult on their side.

Can two people play Furry Pawlitics?

Yes, it plays 2 to 4. With two you have more control over the cubicles; with three or four, rivals move and swap pets more often, so your plans change more between turns.

How long does Furry Pawlitics take?

The publisher says about 30 minutes, and an Indian store's listing says about 45. A game always lasts the same 13 Clinic Hours, from 9 am to 10 pm, so expect the longer time on a first play.

Who made Furry Pawlitics?

It was designed by Phalgun Polepalli, co-founder of Mozaic Games in Bengaluru, which was called DICE Toy Labs until 2022. Mozaic also publishes Uninvited Guests at a Wedding and Yudhbhoomi.

Game facts

Designed by
Phalgun Polepalli
Publisher
Mozaic Games (DICE Toy Labs Pvt Ltd, Bengaluru)
In India
Mozaic Games, the Bengaluru publisher (DICE Toy Labs Pvt Ltd)
First published
2026
Players
2–4
Language
Little reading – The cards are in English. Pet cards carry a name, an age and a one-line quirk ('hates baths!'), and the Clinic Hour cards have a sentence or two of rules each, so someone needs to read those out. Goals and scoring use pictures of the pets.
Sources & photo creditsThe references behind this guide.