Business: The Gold Quest

Buy Indian and overseas companies with resources and race for gold

2–4players · best with 3-4
45 minplaying time
7+recommended age
Learning curve
Easy2 / 5
EasyDemanding
Luck & skill
More luck than skill
LuckSkill
Interaction
High
Set-up
About 5 min
Reading
Some

The quick verdict

Full verdict ↓

Great for Families who enjoy Business or Monopoly but want a game with a fixed end, about 45 minutes on the box

Think twice if You want the classic Business with banknotes, houses and hotels; this is a different game

How we rate it

Learning curve. More to keep track of than Business: four kinds of tokens, target cards and several ways to exchange. Children of 7 or 8 will manage with an adult explaining the swaps.

Luck & skill. Dice decide where you land, and the lottery, newspaper and suitcase cards add more luck; choosing what to buy, what to trade and which targets to chase is where skill comes in.

Interaction. You pay visiting fees to each other, compete for the same companies and can trade companies with anyone at any time.

Set-up. Sort the 80 tokens into four piles on the board, set out the gold, newspaper and suitcase cards, and deal each player 12 tokens, one gold coin and five target cards.

Reading. Company names, suitcase cards and newspaper items are in English; the news is read aloud.

Learning curve: 1 = UNO or Connect 4; 3 = Catan; 5 = a heavy strategy game. These describe the experience, not an overall score.

Is Business: The Gold Quest right for you?

Great if

  • Families who enjoy Business or Monopoly but want a game with a fixed end, about 45 minutes on the box
  • Children from 7 practising simple trades: three tokens for one, five tokens for a gold coin
  • Get-togethers with cousins where nobody wants to be knocked out early
  • Players who like an Indian flavour: Kerala Boathouse, Hyderabadi Biryani and Khadi Cotton are among the companies

Skip it if

  • You want the classic Business with banknotes, houses and hotels; this is a different game
  • You dislike dice deciding where you land; it is still roll-and-move
  • Your children aren't reading yet and no adult is playing; the newspaper and suitcase cards need reading out

How Business: The Gold Quest plays

Everyone starts on START with 12 resource tokens, three each of Clothing, Innovation, People and Food, plus one gold coin and five target cards. The rest of the tokens, the gold-coloured coins, the newspaper and the suitcase cards go on their spaces on the board, with the company cards in a deck beside it.

  • Time to teach: about 10 minutes.
  • Reading and language: Company names, suitcase cards and the newspaper are in English, and the rules ask players to read the news aloud, so children who don't read yet need a helper. No Hindi or regional edition was found.

How to Play - Business, The Gold Quest Game? · FUNSKOOL · Official

Choose a video · Watch right here

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A turn, step by step

  1. 1
    Roll

    Roll both dice and move; buy an unowned company with tokens or gold, collect income from your own, or pay a visiting fee to its owner.

  2. 2
    Trade

    Swap tokens with the bank, trade companies with other players, or try for doubles on the Lottery space.

  3. 3
    Gold

    Complete target cards for gold; when the gold pile is empty, the player with the most gold wins.

Read the official rules (PDF)Business Game: The Gold Quest instruction sheet (Funskool, PDF) · English
The full explanation: how a game of Business: The Gold Quest goes

On your turn, roll both dice and move. Land on a company nobody owns and you may buy it by paying the tokens or gold printed on its space. Land on your own company and you collect its income in tokens; land on someone else's and you pay them its visiting fee. Each time you pass START you get four more tokens, one of each kind.

Gold comes mainly from target cards. Each one asks for a set of company types, such as a technology company, an apparel company and a restaurant, and pays its reward in gold once you own them. You can also trade companies with other players at any time, swap three tokens of one kind for one of another, turn five tokens of a kind into a gold coin, or roll for doubles on the Lottery space.

Special spaces add surprises. Read News sends you to the newspaper item that matches your dice roll, suitcase cards bring one-off events, and the auto, train, boat and plane spaces let you travel back to one of the places they name. The game ends when the gold pile runs out, and the player with the most gold wins.

If you know Business or Monopoly, the board will feel familiar, but the aim is different. There is no paper money, there are no houses or hotels and nobody is knocked out: everyone plays to the end, and the winner is whoever turns companies and trades into the most gold.

What's in the box

What's in the box: the board, company and target cards, tokens and dice · Photo: Funskool
  • 1Gameboard
  • 4Player pawns
  • 20Gold coins
    gold-coloured plastic
  • 20Company cards
    Indian and overseas companies in four industries
  • 80Resource tokens
    20 each of Clothing, Innovation, People and Food
  • 20Target cards
  • 20Suitcase cards
  • 1Newspaper
  • 2Dice
  • 1Instruction sheet

Box: 40.3 × 27.1 cm, 0.9 kg. Handy to know for gifting and travel.

From the contents list on Funskool's box back and the rules sheet, which agree. Funskool's product page doesn't list the contents.

How to make sure you get a genuine copyEditions and the details worth checking.

About the editions

Buy Funskool's box: The Gold Quest is Funskool's own game, made for India, and Funskool's product page gives India as the country of origin. Our Amazon.in link goes to this Funskool box. There is no other edition to choose between.

Before you choose

  • The box should say 'The Gold Quest' and 'A Business Game' with Funskool's logo, '7+', '45 minutes' and '2-4 players'
  • The back lists Clothing, Innovation, People and Food resource tokens and 20 gold-coloured plastic coins
  • Inside you should find a newspaper, 20 suitcase cards and 20 target cards; a set with banknotes and houses is a different Business game
  • Funskool's product code for the game is 4935300

What reviewers and players say

No independent reviews or forum threads about The Gold Quest could be found, so this rests on Funskool's own rules sheet, box and videos. Funskool pitches it as a fun way for children to learn about business and basic money management by buying, selling and trading Indian and overseas companies. Set beside Business and Monopoly, its rules swap money for four kinds of resource tokens and swap bankruptcy for a race to gold, so everyone stays in until the gold pile is empty. The dice track, lottery and suitcase cards still leave plenty to luck.

What people love

  • Nobody is knocked out: the game ends when the gold runs out, so everyone plays to the end
  • Lots of small trading choices for children: swap tokens, sell gold back, deal companies with other players
  • Indian companies and places on the board, from Kerala Boathouse to Hyderabadi Biryani
  • A fixed end point, with about 45 minutes on the box

Common complaints

  • Still a dice game at heart: where you land decides what you can buy
  • There is a fair amount of English to read on the suitcase cards and in the newspaper
Based on 4 reviews and discussions

Summarised in our own words from the sources above. We don't use Amazon reviews or ratings.

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Why consider itThis game

Buy Indian and overseas companies with resources and race for gold

A different fit

The classic Indian property game it borrows its name from: banknotes, rent, houses and hotels, and you win by bankrupting the others

A different fit

Hasbro's property-trading game: buy streets and collect rent until one player is left, rather than racing for gold

A different fit

Another Funskool money game with Indian company names, built around share prices instead of a dice track

Players2–42–42–62–5
Best with3-43-43-43-4
Play time45 min1–2.5 hrs1–6 hrs30–40 min
Age7+8+8+8+
RulesMediumMediumEasyEasy
Indian editionAvailableAvailableImportedAvailable
On this pageExplore Business Explore Monopoly Explore Big Bull Junior

Questions people ask about Business: The Gold Quest

Is Business: The Gold Quest the same as the Business game?

No. It shares the name and a dice track of places to buy, but you pay with resource tokens instead of money, there are no houses or hotels, and nobody goes bankrupt. You win by collecting the most gold before the gold pile runs out.

How is The Gold Quest different from Monopoly?

Monopoly is about buying property, collecting rent and knocking other players out. In The Gold Quest you buy companies with Clothing, Innovation, People and Food tokens, earn tokens and visiting fees, and win gold by completing target cards, so everyone plays until the end.

How do you win The Gold Quest?

The game ends when the last gold coin is taken from the gold pile, and the player holding the most gold wins. Most gold comes from target cards, which reward you for owning certain types of companies.

What age is The Gold Quest for, and how long does it take?

Funskool says 7 and up, for 2 to 4 players, and the box says 45 minutes. Children who can't read yet will need help with the newspaper and suitcase cards.

Who makes The Gold Quest?

Funskool, the Chennai toy company. It is Funskool's own game, product 4935300, and Funskool's page gives India as the country of origin.

Game facts

Publisher
Funskool
In India
Funskool (India) Ltd, Chennai
Players
2–4
Language
Some English – Company names, suitcase cards and the newspaper are in English, and the rules ask players to read the news aloud, so children who don't read yet need a helper. No Hindi or regional edition was found.
Box size and weight
40.3 × 27.1 cm, 0.9 kg
Sources & photo creditsThe references behind this guide.