Long Legs

Roll, add and slide your monster up the ruler to 50

2–4players · best with 2-4
10–20 minplaying time
6+recommended age
Learning curve
Very easy1 / 5
EasyDemanding
Luck & skill
More luck than skill
LuckSkill
Interaction
Low
Set-up
Under a minute
Reading
Little

The quick verdict

Full verdict ↓

Great for Children of about 6 to 8 who can count to 50 and are learning to add and take away

Think twice if Your child already adds and subtracts two-digit numbers with ease; the races will feel too simple, though the cards stretch it a little

How we rate it

Learning curve. Roll, add and slide: a six-year-old has it after a couple of turns, so it sits at 1 on our scale, alongside Connect 4. The card game asks a little more.

Luck & skill. The adding and subtracting races are decided by the dice; the maths is practice rather than a way to win. In the card game, quick and correct answers count for more.

Interaction. Each player moves only their own monster, so there is nothing to block or take; in the card game you race the others to the answer.

Set-up. Hand each player a ruler with the monster at the bottom, or at 50 for the subtracting race, and keep a die within reach. Shuffle the cards only for the card game.

Reading. The rulers and dice use numbers only, so the races need no reading. The 24 cards carry short instructions in English that an adult can read aloud.

Learning curve: 1 = UNO or Connect 4; 3 = Catan; 5 = a heavy strategy game. These describe the experience, not an overall score.

Is Long Legs right for you?

Great if

  • Children of about 6 to 8 who can count to 50 and are learning to add and take away
  • Parents who want everyday sums practice that feels like a race, not a worksheet
  • Two to four players at home: siblings, cousins, or a parent and child after school
  • A birthday or return gift from an Indian maker for a child of 6 or 7

Skip it if

  • Your child already adds and subtracts two-digit numbers with ease; the races will feel too simple, though the cards stretch it a little
  • You want a game the grown-ups will enjoy for its own sake; the dice decide who wins the races
  • You need it for more than four players; there are only four rulers

How Long Legs plays

Each player takes one of the four wooden rulers. A ruler is a number line up to 50 with a little monster on a slider: slide it up and the monster's legs grow longer, slide it down and they shrink. The box also holds two wooden number dice, 24 cards and a game guide, and Chalk and Chuckles gives two ways to play.

  • Time to teach: about 3 minutes.
  • Reading and language: The adding and subtracting races use only numbers, on the rulers and the dice, so they work in Hindi or any language at home. The 24 cards carry short maths instructions in English, which a parent can read aloud or translate, and the game guide is in English.
One ruler for each player · Photo: Chalk and Chuckles

Chalk and Chuckles Long Legs Funny Maths STEM Game-Unboxing · Chalk and Chuckles · Official

Choose a video · Watch right here

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A turn, step by step

  1. 1
    Roll

    Roll a number die.

  2. 2
    Slide

    Add the number to where your monster stands, or take it away in the subtracting race, and slide the monster to the answer on your ruler.

  3. 3
    Win

    The first monster to reach 50, or 0 in the subtracting race, wins. In the card game, whoever wins the most cards wins.

Read the official rulesLong Legs: how to play (Chalk and Chuckles product page) · English
The full explanation: how a game of Long Legs goes

In the adding race, every monster starts at the bottom of its ruler. On your turn you roll a number die, add the number to where your monster stands and slide it up to the answer, so a child on 23 who rolls a 4 moves to 27. The first monster to reach 50 wins. The taking-away race runs the other way: everyone starts at 50, subtracts each roll and races down to 0.

The card game is the harder way to play. Turn over a card and roll the die: the card sets a short maths task that uses the number rolled, and you slide your monster to the answer to win the card. The maker says the cards bring in doubles, greater than and less than, odd and even numbers, and multiplication; one sample card in its pictures asks you to add the number rolled and then move on to the next higher odd number. In Kidsstoppress's 2015 review, the monsters all start at 0 and whoever follows a card's instructions first wins it. Whoever has won the most cards at the end wins the game.

For parents: the races practise adding and taking away a single number on a number line up to 50, including sums that cross a ten, such as 27 + 5. That is the kind of mental maths most children work on in Class 1 and Class 2. Because the numbers are printed on the ruler, a child who is still counting on fingers can count on or back to check, which makes it a good first maths game. When the races feel easy, move to the cards. For a harder race you could roll both dice and add them together, though that is our suggestion, not a rule from the box.

What's in the box

What's in the box: 4 monster rulers, 2 dice and cards · Photo: Chalk and Chuckles
  • 4Wooden rulers with sliding monsters
    number lines up to 50; one per player
  • 24Cards
    short maths puzzles for the card game
  • 2Wooden number dice
  • 1Game guide

Box: 31.5 × 12.7 × 5 cm, 0.49 kg. Handy to know for gifting and travel.

Contents are from Chalk and Chuckles' product page for the box we link (item code CCPPL026, barcode 8906045560269). An Indian store's listing gives the same list with an instruction sheet, and Kidsstoppress's 2015 review lists two wooden dice, rules, sliders and 24 cards, so the contents have not changed. The maker does not say which numbers the dice show.

How to make sure you get a genuine copyEditions and the details worth checking.

About the editions

Long Legs is designed and sold by Chalk and Chuckles, an Indian company with its own factory in Kundli, Haryana, so there is no imported version to look for. Buy the maker's standard box, sold by the maker itself; our Amazon.in link goes to it.

Before you choose

  • The box and listing should name Chalk and Chuckles (sometimes written Chalk & Chuckles)
  • The box front shows the Long Legs name with 'Funny Math Game', ages 6-9 and 2-4 players
  • Contents: 4 wooden rulers with sliding monsters, 24 cards, 2 wooden number dice and a game guide
  • The maker's item code is CCPPL026 and the barcode is 8906045560269

What reviewers and players say

Independent coverage is thin and old. The fullest is a June 2015 review by Mansi Zaveri of Kidsstoppress, an Indian parenting site, who liked that it is easy to carry, bright and colourful, simple and easy to follow, and suggested it as a birthday gift for children of 4 to 8. We found no forum threads, other reviews or award pages, so the rest rests on the maker's own description. On paper it is a gentle first maths game: the dice decide the races, so it works better as practice than as a competitive family game.

What people love

  • Simple rules: roll, add or take away, and slide
  • The printed number line lets children count on or back to check their sums
  • Bright, colourful and easy to carry, as Kidsstoppress noted
  • Three ways to play in one box: adding, taking away and the card game

Common complaints

  • The races are pure dice luck, so older children may soon find them too simple
  • Only four rulers, so it stops at four players
  • Young children may need an adult to read the cards at first
4 research sources

Summarised in our own words from the sources above. We don't use Amazon reviews or ratings.

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Questions people ask about Long Legs

What age is Long Legs for?

Chalk and Chuckles says 6 to 9 years, and the box front shows the same. Kidsstoppress, an Indian parenting site, suggested it in 2015 as a gift for children of 4 to 8. In practice the adding race suits a child who can count to 50, and the card game one who also knows odd and even numbers.

How do you play Long Legs?

Each player has a wooden ruler numbered up to 50 with a monster on a slider. Roll a number die, add the number and slide your monster up; the first to reach 50 wins. There is also a taking-away race down to 0, and a card game with short maths puzzles.

What maths does Long Legs practise?

The races practise adding and subtracting a single number on a number line up to 50, which is Class 1 and Class 2 level for most children. The maker says the cards also bring in doubles, greater than and less than, odd and even numbers, and multiplication.

Is Long Legs made in India?

It comes from Chalk and Chuckles, an Indian company that lists its own factory in Kundli, Haryana. The maker's page does not state the country of origin, and none of the box pictures we found shows a made-in-India line, so check the box if it matters to you.

How is Long Legs different from Super Math Spy?

Both come from Chalk and Chuckles. Long Legs is the easier one: a dice race along a printed number line, so children can count to check. Super Math Spy, for about 8 and up, asks them to build whole equations in their heads using all four operations.

Game facts

Publisher
Chalk and Chuckles (Chalk and Chuckles Products Pvt Ltd, New Delhi, India)
In India
Chalk and Chuckles, an Indian company (registered office in New Delhi, factory in Kundli, Haryana) that designs and sells the game in India
First published
2015
Players
2–4
Barcode
8906045560269
Language
Little reading – The adding and subtracting races use only numbers, on the rulers and the dice, so they work in Hindi or any language at home. The 24 cards carry short maths instructions in English, which a parent can read aloud or translate, and the game guide is in English.
Box size and weight
31.5 × 12.7 × 5 cm, 0.49 kg
Sources & photo creditsThe references behind this guide.